Join Us



01 January 2020

As a senior 3D Artist you will create art for our gaming and simulation related projects. You represent the most important part of the company, the heart and soul of the art production team. We expect a highly talented person with vast hands-on production experience for this position.

Expected skills and qualifications


  • Extensive experience in hard surface modeling, digital sculpting and texture painting

  • Professional knowledge of 3ds Max or Maya and ZBrush or Mudbox, Substance Painter or similar software.

  • Good eye for quality, good quality awareness

  • Creativity , reliability , high quality standards and ability to work independently

  • Good communication skills and ability to work in a team environment

Job description

  • Creation of all type of assets in regards to the technical and artistic requirements based on provided briefing information•

  •  Preparation of assets for the in-game usage and export them in the appropriate format

  •  Creation of art material for project pitches and submissions

  • Support of other artists and management of knowledge transfer

What We offer

  • Competitive salary and extensive possibilities to improve oneself further

  • Become part of successfully growing start up company pushing today's technologies

  • Work in a highly innovative industry

  • Participate in an exciting, diversified and inspiring working environment.

Send resumes and portfolio links to: or

Feel free to call us on +91 9110243939 / 9611977647 for further information.


01 January 2020

Job Title: 3D Environment artist


Job Description: Creating high quality art work for games that inspires gaming experiences for players.

  • Takes a leading role in the production of high quality 3D artwork

  • Investigates and realizes creative solutions in production Optimizes workflows and improves efficiency

  • Works closely with art direction and project management to fulfill high profile project requirements Expert in hard surface modeling and specializing in environment. ( knowledge of vehicle asset creation added advantage).

  • Guides junior artists. Integrating art assets into various game engines.

  • Ability to create High/low poly models as per specifications.


  • A minimum of 2-6 years of experience in game development, modeling, and environments.

  • An exceptional understanding of form & structure regards to modeling.

  • An excellent eye for quality and sense of aesthetics in creating texture maps.

  • Extensive working knowledge of 3DsMax, Photoshop, ZBrush, XNormal, Substance Designer and Substance Painter. Strong knowledge of PBR workflow.


01 January 2020

Job Title: Junior 3D Artist


Job Description:

  • Must be proficient in 3D modelling using Maya or 3D Studio Max.

  • Good working knowledge in 2D Photoshop and Substance.

  • Basic understanding of modern real-time 3D game engines.

  • Ability to work under supervision and open to feedback.

  • Work with team, collaborating knowledge and ideas.

  • Ability to adopt and work in new tools and software.

  • Good communication with leads and taking ownership of job assigned. (Freshers can also apply as intern)